Nick is the co-founder of CG Spectrum! With a background in 3D animation, he's worked in film and games for over a decade. Nick has contributed to studios like Weta, ILM, and Iloura (now Framestore) on projects, including Watchmen, The Hobbit franchise, and Rise of the Planet of the Apes. Somehow, he also found the time to write articles for our blog.
Blog Post by Nick Fredin
Nick Fredin19.05.205 min read
Student Success Story: 3D Modeler Stephen Clark
Since completing his 3D Modeling Course at CG Spectrum, Stephen Clark has been ...
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Nick Fredin05.02.195 min read
Digital Art Equipment: Software & Hardware for Concept Art Courses
Whether you're just starting out or a seasoned concept artist, switching from traditional ...
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Nick Fredin26.09.184 min read
How to Get a Job at Blizzard: Advice from a Concept Artist
Meet our Concept Art mentor Brian Huang! He tells us how he got started as a Concept ...
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Nick Fredin02.08.1810 min read
Succeeding as a Freelance Artist: Tips and Strategies
For some people, the idea of working as a freelance artist is the dream. Managing ...
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Nick Fredin01.08.187 min read
Do studios hire specialists or generalists?
Specialist or generalist? Read enough interviews with pro artists or studio recruiters ...
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Nick Fredin01.08.187 min read
The Best Kept Secret of Successful Visual Effects Artists
We talk to senior and junior artists on why mentorship is so important in the visual ...
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Nick Fredin31.07.18< 1 min read
Free Tiger Animation Rig
Are you ready to take your animation skills to the next level? Want to create the most ...
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Nick Fredin31.07.181 min read
Concept Art Student Stephanie Lee
Stephanie Lee is one of our initial scholarship students based in Perth, Western ...
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Nick Fredin31.07.185 min read
Student Spotlight: Concept Art Student Lauren Wakley
Lauren Wakley is one of our 2016 season scholarship students studying Concept Design here ...
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Nick Fredin31.07.182 min read
Concept Artist Brandon Reimchen
CG Spectrum concept design department head and mentor Brandon Reimchen has worked with ...
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Nick Fredin31.07.182 min read
Do You Need to Know How to Draw to Be a 3D Animator or VFX Artist?
Some people can create fantastic images, but can’t draw anything. A common question we ...
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Nick Fredin31.07.18< 1 min read
Monster Concept Art Tutorial with CGSpectrum's Jake Collinge
Start ReadingNick Fredin31.07.1810 min read
Video Game Careers: Advice from a Senior Artist on Working in the Industry
Tyler De Block is a Senior Texture Artist currently working at Ubisoft Toronto. Since ...
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Nick Fredin31.07.189 min read
Top 20 video game production and VFX studios in Australia
Are you a game developer or a visual effects artist looking for a job in the industry? ...
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Nick Fredin30.07.185 min read
Another Student Success Story: Concept Artist Alan Blackwell
"In the end, I came out with about three finished pieces which directly led to me being ...
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Nick Fredin30.07.183 min read
A Day in the Life of a 3D Modeler
Get to know the talented professional artists and animators who make up the team of ...
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Nick Fredin30.07.181 min read
CG Spectrum Student Success Story: Phil Minter
Whether you wish to work in film or game CG Spectrum wants to help you achieve your goals ...
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Nick Fredin30.07.184 min read
Motiga Games Animator Kyle Dahl
When it comes to working on different kinds of video games, character animator, and CG ...
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Nick Fredin30.07.183 min read
Concept Artist Interview: CGSpectrum Grad Edwin Ho Shares His Success Story
We just spoke to recent CG Spectrum Vancouver grad Edwin Ho about his experience while he ...
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Nick Fredin30.07.184 min read
5 Essential Tips for Landing a Job in the Visual Effects Industry
From blockbuster films to indie projects, nearly every production relies on visual ...
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Nick Fredin25.06.187 min read
How do I become an animator for games?
Whether you’re dead set on working for a VFX studio or dreaming about a career in game ...
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Nick Fredin07.02.18< 1 min read
Student Spotlight: FX and Simulation Student Subhan Asif
Check out some amazing FX and Simulation work by Subhan Asif. Subi is not only an ...
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