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Architectural Visualization Artist

Everything you need to know about the job of a Architectural Visualization Artist including required skills, responsibilities and salary.

What does an archviz 3D artist do?

A 3D visualization artist (architecture) works with architects, designers, builders, and engineers to create accurate digital representations of proposed structures—buildings, landscapes, or interior spaces—before it is built. They use specialized software to generate 3D renders of images and videos that visualize what the finished product will look like.

The role of an architectural visualization artist is becoming vital to the early stages of a project when clients need to make decisions about layout and design.

Architectural visualization artist job description

Archviz artists are responsible for creating photo-realistic 3D renderings of architectural structures and landscapes. They must be able to create models that accurately represent the design intent of the architect, designer, or engineer, generating images and videos that showcase the project in the best possible light.

As an architectural visualization artist, you will be required to work closely with architects, engineers, and other stakeholders in order to ensure that the final product is accurate and meets everyone's expectations.

Role & responsibilities of an archviz artist in virtual production for commercial industries:

  • Conceptualize, plan, and produce appealing visualizations of products and residential and commercial real estate environments for clients and internal development projects
  • Achieve photo-realistic magazine quality results with rendering engines.
  • Additional asset creation (furniture, props, etc.).
  • Contribute to and manage a library of assets. 
  • Coordinate directly with clients to discuss project details and review renderings for feedback.
  • Provide insight and design expertise when needed.
  • Develop new techniques and introduce new tools.

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Example of archviz vs. a photo of the finished build [Images: (Top) West Illustration (Bottom) Stillwater Architecture]

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How much does a commercial archviz artist make?

In the United States, a 3D visualization artist typically makes between $77,000 - $111,000 annually. (Source: glassdoor.com)

$77k Jnr. Architectural Visualization Artist
$111k Snr. Architectural Visualization Artist

Skills required to become an archviz artist

Along with competency in 3D modeling and rendering, an architectural visualization artist must have a strong understanding of perspective, lighting, and composition to create realistic and visually appealing images. 

Employers may look for the following skills in a commercial archviz 3D artist:

  • Experience designing visual content or graphic design layouts.
  • Familiar with architectural drawings.
  • Experience working with professional printers and creating files for high-quality printing needs.
  • Texture/Shader knowledge.
  • An understanding of animation, animation rigs, and anatomy.
  • A general understanding of cameras and how changing their values will contribute to how you might block, light, and shoot a scene.
  • Basic knowledge of industry processes (architecture and/or engineering)

CG Spectrum, a proud Chaos Academic Partner, has expert-led architectural visualization courses that teach students essential industry skills and job training. Hit the purple button to find out more!

What software and tools do architectural visualization artists use?

The tools and software of an archviz artist will depend on the studio but will need to allow them to model, texture, and lay out a scene and then render it.

Architectural visualization artists may need knowledge of a combination of the following software:

maya
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Maya is a comprehensive 3D animation software used for creating detailed models, animations, and visual effects. It's popular in film, TV, and game development for its powerful tools.

3dsmax
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3ds Max is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment.

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Blender is a free and open-source 3D computer graphics software tool set. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications and virtual reality.

unreal
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Unreal Engine is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal

cinema4d
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Cinema 4D is a 3D software suite developed by the German company Maxon

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AutoCAD is a 2D and 3D computer-aided design software application developed by Autodesk

How to become an Archviz Artist

Practice makes perfect. When you are first learning, it takes some time to get your models and scenes as precise as possible. Repetition will eventually make the tedious aspects quick and natural, which will then let you focus on the more in-depth nuances and requirements of your projects.

Increase your chances of getting hired with these strategies for success: 

Download software

Try free 3D modeling programs like Blender, ZBrushCoreMini, or Houdini Apprentice. Otherwise, Autodesk Maya offers a free trial. 

Build skills

Build the skills companies are listing on job sites. For more support, enroll in a reputable course. CG Spectrum’s architectural visualization courses include mentorship from 3D Visualization pros and an industry-led curriculum. 

Watch trends

Online tutorials, interviews, webinars, and events can help keep your skills fresh. 

Network

Networking is vital. Familiarize yourself with the industry and build your community. Interact online and in real life with industry pros who might offer advice, insights, or job opportunities. 

Share work

Social media is great for showcasing work, building an audience, having your work shared by others, and seen by potential clients and collaborators. 

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Ready to Start Your Architectural visualization Journey?

Download our course guide to see how we can help you on your pathway to your dream career.
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Industry Pathways

Welcome to our brand new series, Industry Paths. Tune in to meet our professional mentors from across the film, games, and visualization industries and hear directly from them about how they got started, what a day in their life looks like, and why they do what they do. In this episode, you'll hear from Nicklas Byriel, CG Spectrum's Department Head of 3D Visualization.