An FX artist creates digital simulations and procedural workflows based on real-world elements or supernatural concepts that move or react under the basic laws of physics. These can be realistic or stylized, depending on the type of effect and how it’s used.
Composition, scale, form, speed, and viscosity are often taken into account to help determine how an effect looks and reacts to its surroundings. Before creating effects for film or TV, effects artists are often required to research real-life phenomena, watch reference videos (when possible), and generate multiple concepts.
Smoke billowing from a burning building, a tidal wave crashing down on a beach, tree leaves swaying in the breeze, magic rays extending out from a magician’s wand — these effects are the responsibility of an FX artist. They also create explosions, destruction, particle systems, and liquid simulations. Their role can also be as broad as generating procedural environments, building basic assets, character FX, and solving challenging pipeline problems.
“As an FX artist, you need to excel at problem-solving — challenging problems that, sometimes, other departments can’t solve," says FX artist Daniel Hourigan, who is also the VFX Department Head and mentor of the FX course.
Role & responsibilities of an FX artist in film:
FX artists require a mix of technical, creative skills, and interpersonal skills. The VFX industry is a highly collaborative environment — a single shot will often travel through multiple departments before being “finaled” — so FX artists must be able to work well in a team and have a solid understanding of the VFX pipeline.
Film studios may look for the following skills in an FX artist:
In film, the most commonly used software for FX artists is SideFX Houdini but the list doesn't stop there.
FX artists may be required to use some or a combination of the following software:
Wages for FX artists start at around USD $75,000 and peak at around USD $180,000.
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