Roto artists digitally trace areas within live-action frames (known as a plate) where CG characters, backgrounds, or effects will be integrated with the live-action footage. They work closely with Compositors. Roto artists also create roto mattes, similar to silhouettes, within the frame to allow for CG hold-outs. If the sequence involves camera movement, roto artists must work frame-by-frame to ensure the silhouettes continue to match the plate. This technique is known as rotoscoping.
A lot of what a roto artist does is behind the scenes, so what you see in the final film does not really reflect their work. Much like a Compositor, their role is to help make each shot and all its components seamlessly fit together. They create mattes to help other artists build up a shot in different layers (either in front, alongside, or behind something in the live-action plate) and provide hold-outs that help other artists add shadows and reflections that match the plate.
Role & responsibilities of a roto artist in the film industry:
Roto artists require a strong attention to detail along with sound technical and creative skills. The VFX industry is a highly collaborative environment so a roto artist must be able to work well in a team, and have a solid understanding of the VFX pipeline.
Film studios may look for the following skills in a roto artist:
According to Comparably, the average wage for a roto artist is around USD $68,238 but this will vary depending on location, experience, and studio.
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