Start your animation career!
Interested in learning animation and embarking on an exciting and fulfilling career? Watch the Animation Information Session replay to learn about our 2D and 3D courses, the admissions process, career support services provided, student success stories, and what it's like to be part of the CG Spectrum Community.
Our Amazing Speakers
Meet the talented folk running the session.CG Spectrum Compositing Dept. Head
Sean has worked as a Compositing Supervisor, Senior Compositor, and Senior Artist Trainer for studios such as Technicolor VFX, Sony Pictures Imageworks, Walt Disney Animation Studios, Rhythm & Hues, and many others. During his career, he has had the opportunity to work on projects such as Star Trek: Picard, Star Wars: The Rise of Skywalker, and Avengers: Infinity War.
CG Spectrum Concept Art & Illustration Dept. Head
After receiving his degree in Fine Arts in 2003, Brandon began working in the video game industry as a Concept Artist. Since then he has produced work for companies like EA, Activision, Capcom, Gree, and Disney Interactive and is currently a Concept Art mentor for CG Spectrum. Brandon has created art for games like Crash Bandicoot, Prototype, and Resident Evil: Operation Raccoon City.
2D Animator & CG Spectrum Mentor
Hubert is a 2D Animator, Online Educator, and Founder/Creative Director of Bon Jam Animation with over a decade of experience. Since studying 2D animation at Cégep du Vieux Montréal, he has had the privilege of working on hit TV series and animated films, including Rick and Morty and Solar Opposites, and completed contracts with dozens of freelance clients as an animator, animation supervisor, and director
CG Spectrum Dept. Head of Game Design
Justin is a seasoned developer, consultant, and educator in interactive technology and game design. His expertise lies in Systems Analysis with a passion for creative innovation. He's worked for both AAA and Indie studios and now passes on his 20+ years of experience to game development students as CG Spectrum's Department Head of Game Design.
FX Artist & CG Spectrum Mentor
Kate Xagoraris is an FX artist working for a visual effects company in Canada called SPIN VFX. She's worked on projects including Nightmare Alley, The Witcher, Raised by Wolves, Vikings: Valhalla, and The Boys. She also runs a popular science and visual effects site called More VFX Help. Kate has presented at Houdini User Group events and promoted the benefits of scientific knowledge in visual effects.
CG Spectrum Mentor of Real-time 3D (Virtual Production)
Logan is a 3D motion designer and Unreal Engine developer. As a CGS Mentor, Logan teaches students the tools and workflows in Unreal Engine to help them stay on the cutting edge of the industry. Along with mentoring and sharing his knowledge on anything real-time, Logan works as a freelance artist creating cinematics, interactive experiences, and motion graphics.
CG Spectrum 3D Animation Dept. Head
Mark has held lead positions at Rainmaker, Sony Pictures Imageworks, and Weta Digital working on films like Avatar, The Adventures of Tintin, The Smurfs, and Night at the Museum. As well as being the Animation Department head of CG Spectrum, Mark currently works at California State University in Chico California and undertakes freelance and consulting work at film and game studios.
CG Spectrum Dept. Head of Visualization
Nicklas is a 3D generalist/TD with extensive experience in 3D visualization, including running his own company Negative Black, a visualization, motion graphics, video, and event photography studio. A certified V-Ray instructor, Nicklas is also passionate about passing on his 3D knowledge—founding Chaos Theory, an online educational platform and YouTube channel for 3D artists. He continues to teach at CG Spectrum, as the Dept. Head of Visualization.
CG Spectrum Director of Game Development
Scot has been a leader in tech for 30+ years, building a gameography worth nearly $1 billion. He’s designed networked combat simulation systems for US and NATO military forces, helped develop the first Dungeons & Dragons RPG to be published on PC, improved speed and graphics on Sonic the Hedgehog 2, and creatively contributed to hits like Falcon 3.0, Crimson Skies, 007: Everything or Nothing, and DMC.
CG Spectrum Animation Manager
Disney's Fantasia sparked a lifelong love of animation for Scott. He worked as an animator for DreamWorks and Disney on films such as Pocahontas, Hunchback of Notre Dame, and Road to El Dorado before switching to CG and creature FX where he was part of the Oscar-winning team working on Life of Pi.
3D Animator & CG Spectrum Mentor
Animating for over ten years, Senior/Lead Animator Ambre has worked all over the globe for major studios such as Framestore, Bardel Entertainment, and Cinesite. Her credits include Avatar, Happy Feet 2, Where the Wild Things Are, The Willoughbys, and Teenage Mutant Ninja Turtles: Mutant Mayhem. She loves mentoring at CG Spectrum and how through teaching you also continue to learn.
Lead Animator at Cinesite
Neave has experience in both 2D and 3D on a variety of TV shows and films, working at studios such as Animal Logic, Reel FX and ICON. His credits include TMNT: Mutant Mayhem, The Monkey King and DC League of Super-Pets. Neave has been teaching at a variety of schools and non-profits such as AnimSchool, Rise Up Animation and KPU.
CG Spectrum Course Advisor
Neave has experience in both 2D and 3D on a variety of TV shows and films, working at studios such as Animal Logic, Reel FX and ICON. His credits include TMNT: Mutant Mayhem, The Monkey King and DC League of Super-Pets. Neave has been teaching at a variety of schools and non-profits such as AnimSchool, Rise Up Animation and KPU.
CG Spectrum Alum & Animation Trainee at Jelllyfish Pictures
James Boyle is a recent graduate of CG Spectrum's 3D Animation Course. During his studies, he built an impressive character animation portfolio which was awarded the Editor's Choice and Staff Pick by The Rookies in 2021. James now works as an Animation Trainee at Jellyfish Pictures, an independent VFX and Animation studio based in London. James has been featured in CG Spectrum's blog as an inspiration to anyone deciding to change careers later in life.
CG Spectrum Alum and Technical Assistant
Kris was inspired by the Spider-Man: Into the Spider-Verse to take a leap of faith and pursue a career in 3D Animation. Since studying at CG Spectrum, their talents have led to positions as 3D Animator working at Little Grim Entertainment and as a Technical Assistant with CG Spectrum, where they help and inspire coworkers and students alike. Their future ambitions include a promise to wreak laughter upon unsuspecting audiences.
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