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Game Dev Open Day

Join our live expert panel to see how to kickstart your career in games or level up your game dev skills!

Image: Benjamin Oman and Marc Carratala

     

    See what it's like to study Game Development at CG Spectrum!

    Are you interested in a career in game programming, game design, game art and animation, or realtime 3D and virtual production? Wondering whether CG Spectrum is right for you? Find out what it's like to study with us!

    In case you couldn't join us live, or simply wanted to relive the fun, scroll down for the replay and read the top Q&As from the live chat here!

    If you have any questions about our school or courses, get in touch. See you in class!

    What to expect at Game Dev Open Day:
    • Meet some of our awesome mentors
    • See how our unique online school works
    • Find out more about our game development courses, and which is right for you
    • Experience our game development pipeline simulation
    • Discover why the CGS community is so powerful for networking
    • Hear from alumni and see cool student work
    • Chat with our Admissions team and get pointers for applying
    • Get job advice from our dedicated Career Development Manager

    ...and much more!

     


    Watch the replay:

    Our Amazing Speakers

    Meet the talented folk running the session.
    Scot Bayless Scot Bayless

    CG Spectrum Director of Game Development 

    Scot has been a leader in tech for 30+ years, building a gameography worth nearly $1 billion. He’s designed networked combat simulation systems for US and NATO military forces, helped develop the first Dungeons & Dragons RPG to be published on PC, improved speed and graphics on Sonic the Hedgehog 2, and creatively contributed to hits like Falcon 3.0Crimson Skies007: Everything or Nothing, and DMC.

     
    Maxine Schnepf Maxine Schnepf

    CG Spectrum Career Development Manager 

    Maxine helps students increase their hiring potential and prepare for life beyond school in their chosen discipline through career advice, portfolio reviews, and priceless insider insights. Highly experienced and well-connected in the VFX industry, Maxine's worked in all aspects of the post-production process as a VFX Producer, Department Manager, Production Coordinator, and everything in between.    

     

     
    headshot_simon_warwick Simon Warwick

    CG Spectrum Foundations Dept. Head & Realtime 3D Mentor

    Simon has been in video game animation since 2005. He worked at Silicon Knights and Rocksteady Studios as the Senior Technical Cinematic Animator, and helped create CG Spectrum's Realtime 3D Technical Art & Virtual Production course. Credits include Batman: Arkham City, and X-Men Destiny.   

     

     
    JustinMohlman-headshot-179x179 Justin Mohlman

    CG Spectrum Head of Employer Partnerships

    As acting Creative Director for The Rookies, Justin brings his extensive knowledge of games as well as years of experience as an instructor in higher education. During his 20+ years in the games industry, Justin has helped bring dozens of games to life including legacy franchises such as Tony HawkKingdom HeartsMortal Kombat, and other AAA titles at studios like Epic Games, Disney Interactive, and Activision.

     

     
    Troy-Dunniway-200x200 Troy Dunniway

    CG Spectrum Game Design Curriculum Manager

    Troy is an award-winning Game Designer and Executive with over 25 years of game development experience at companies like Microsoft, EA, Ubisoft, Insomniac, Disney, and Samsung. He's shipped 100+ titles on almost every platform and genre. Troy designed or oversaw bestselling games like Rainbow Six VegasMunch’s OddyseeMercenariesAge of Empires 3Command and Conquer 3, and more.

     

     

    Are Your Ready to Get Started?
    Fast-track your way into the industry and start your creative career sooner.

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