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How to Start Your Own Game Studio with RolldBox Games

Meet the team behind the award-winning game Those Who Came: Healing Solarus
to learn how they turned an idea into a business

Image: Benjamin Oman and Marc Carratala

    Learn what it takes to turn your game idea into a thriving studio, directly from a CG Spectrum alum

    Join us for a free, live webinar event where you’ll meet the creators and creatives behind RolldBox Games studio. In this conversation hosted by our Director of Game Development Scot Bayless, we’ll hear from the team at RolldBox Games, including CG Spectrum alum and Co-Founder/Creative Director Ferran Perez, Co-Founder and Managing Director Conxi Perez Andreu, and Art Director Cris Suarez. This event will share insights, experiences, and real-life valuable lessons on how to start your own game studio, from the inception of your game idea to building a successful studio and creating a unique identity in a competitive market.


    About RolldBox Games

    RolldBox Games, based in Barcelona, makes video games that cause a positive energy rush in the gaming community. Video games have the power to generate a positive force in our lives and improve our social skills through interaction while enjoying a fascinating experience. Their award-winning video game Those Who Came: Healing Solarus is an adventure with RPG components where you must heal instead of kill. The studio is aligned with Sustainable Development goals. 

     

    What you'll learn:
    • What the most important questions to ask yourself are when starting your own studio
    • How your studio’s values shape and influence your business decisions
    • What team size and dynamics means for hiring and planning your studio and how to assemble the right talent
    • Why developing your artistic signature and defining your studio identity is crucial
    • Understand the significance of a strong business plan and explore funding options
    • How building community engagement into your studio business plan is important from Day 1 
    • The unique challenges that come with being an indie company and wearing many hats

    This panel is ideal for anyone who:
    • Is an aspiring game developer or is in the process of launching their own game studio
    • Wants to learn more about the intricacies of starting a game studio
    • Is interested in a career in game development but doesn’t know where to start
    • Has a great idea but doesn’t know how to turn it into a game
    • Wants insights into assembling a team for a successful game studio
     
    If you have any questions about our school or courses, get in touch here
     

    Don't miss this opportunity to gain valuable insights and hear from the RolldBox Games team. Register now!

    Plus, don’t miss our live Q&A segment where you’ll have a chance to ask your questions!

     


    Watch the replay:

    Our Amazing Speakers

    Meet the talented folk running the session.
    Scot Bayless Scot Bayless

    CG Spectrum Director of Game Development 

    Scot has been a leader in tech for 30+ years, building a gameography worth nearly $1 billion. He’s designed networked combat simulation systems for US and NATO military forces, helped develop the first Dungeons & Dragons RPG to be published on PC, improved speed and graphics on Sonic the Hedgehog 2, and creatively contributed to hits like Falcon 3.0Crimson Skies007: Everything or Nothing, and DMC.

     
    ferranperez-1 Ferran Perez

    Co-Founder & Creative Director at RolldBox Games

    CG Spectrum Game Design Alum and general game designer with more than 5 years of experience in Mobile and PC companies and more than 8 years in Unreal Engine, who loves using Asymmetric and Motivation-based designs to create engaging experiences. 

     

     

     
    conxiperezandreu-1 Conxi Perez Andreu

    Co-Founder & Managing Director at RolldBox Games

    Computer Engineer specialized in structuring and implementing complex projects with more than 25 years of experience in corporate companies leading IT areas. Passionate about video game production, Agile and the team's power.

     

     

     
    cris suarez-1 Cris Suarez

    Art Director at RolldBox Games

    Artist with more than 10 years of experience working in games and animation at companies like Nintendo, Gameloft and Starloop. Passionate about bringing ideas to life and making meaningful art.

     

     

     

    Are Your Ready to Get Started?
    Fast-track your way into the industry and start your creative career sooner.

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