See what it's like to study at CG Spectrum
In case you couldn't join us live... or simply wanted to relive the fun, here's the CG Spectrum Open Day replay. If you have any questions about our school or courses, get in touch. Enjoy the replay, and we'll see you in class!
What to expect at CG Spectrum's Open Day:
- et some of our awesome mentors
- See how our unique online school works
- Learn more about our courses and which is right for you
- Discover why the CG Spectrum community is so powerful for networking
- Hear from current students and see cool student work
- Learn about admission requirements and get pointers for applying
- Get job advice from our dedicated Career Development Manager
...and much more!
Watch the replay:
Our Amazing Speakers
Meet the talented folk running the session.CG Spectrum Concept Art & Illustration Dept. Head
After receiving his degree in Fine Arts in 2003, Brandon began working in the video game industry as a Concept Artist. Since then he has produced work for companies like EA, Activision, Capcom, Gree, and Disney Interactive and is currently a Concept Art mentor for CG Spectrum. Brandon has created art for games like Crash Bandicoot, Prototype, and Resident Evil: Operation Raccoon City.
CG Spectrum Career Development Manager
Maxine helps students increase their hiring potential and prepare for life beyond school in their chosen discipline through career advice, portfolio reviews, and priceless insider insights. Highly experienced and well-connected in the VFX industry, Maxine's worked in all aspects of the post-production process as a VFX Producer, Department Manager, Production Coordinator, and everything in between.
CG Spectrum Foundations Dept. Head & Realtime 3D Mentor
Simon has been in video game animation since 2005. He worked at Silicon Knights and Rocksteady Studios as the Senior Technical Cinematic Animator, and helped create CG Spectrum's Realtime 3D Technical Art & Virtual Production course. Credits include Batman: Arkham City, and X-Men Destiny.
CG Spectrum Head of Employer Partnerships
As acting Creative Director for The Rookies, Justin brings his extensive knowledge of games as well as years of experience as an instructor in higher education. During his 20+ years in the games industry, Justin has helped bring dozens of games to life including legacy franchises such as Tony Hawk, Kingdom Hearts, Mortal Kombat, and other AAA titles at studios like Epic Games, Disney Interactive, and Activision.
FX Manager
Daniel is a skilled Senior Houdini FX Artist with more than 15 years of experience working in 3D animation and VFX for film with credits including Terminator: Dark Fate, John Wick: Chapter 3 - Parabellum, and Aquaman.
Head of Admissions
A CG Spectrum veteran, Elena plays a pivotal role in guiding prospective students on their educational journey. She ensures that every applicant receives personalized support and clear insights into the courses that best fit their goals.
CG Spectrum Game Design Curriculum Manager
Troy is an award-winning Game Designer and Executive with over 25 years of game development experience at companies like Microsoft, EA, Ubisoft, Insomniac, Disney, and Samsung. He's shipped 100+ titles on almost every platform and genre. Troy designed or oversaw bestselling games like Rainbow Six Vegas, Munch’s Oddysee, Mercenaries, Age of Empires 3, Command and Conquer 3, and more.
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