Brush up on your industry knowledge and creative skills in Concept Art in this expert discussion!
Join us for an exciting and informative discussion between two CG Spectrum Concept Art mentors as they dive into what trends and techniques are guiding digital painting in 2024 and beyond!
Brandon Reimchen, Digital Painting Manager at CG Spectrum, and Tyler James, CG Spectrum Mentor and Award-winning Concept Artist, pull back the curtain on contemporary concept art and digital painting, sharing their insights on current techniques and trends. Join us for an insightful conversation on the ever-changing landscape of digital art, and keep your creative spark thriving!
There will also be a chance to ask questions during our Q&A.
This session is for anyone who:
- Is passionate about concept art and digital painting, whether you're a beginner or a seasoned pro
- Wants to stay on top of the latest trends shaping the world of visual storytelling
- Seeks practical tips and techniques from industry mentors
What we cover:
- Explore the latest trends in contemporary concept art and digital painting
- Learn what software our mentors are most excited about
- Find out which evolving techniques and tools are redefining digital art creation
- Hear personal insights and experiences
- Get personalized advice in our live Q&A
Watch the replay:
Our Amazing Speakers
Meet the talented folk running the session.CG Spectrum Concept Art & Illustration Dept. Head
After receiving his degree in Fine Arts in 2003, Brandon began working in the video game industry as a Concept Artist. Since then he has produced work for companies like EA, Activision, Capcom, Gree, and Disney Interactive and is currently a Concept Art mentor for CG Spectrum. Brandon has created art for games like Crash Bandicoot, Prototype, and Resident Evil: Operation Raccoon City.
CG Spectrum Mentor of Concept Art & Illustration
Tyler is an award-winning artist who has worked with more than a dozen major developers and triple-A franchises over the last fifteen years. Serving in roles such as Concept Artist, 3D Character Artist and Art Director, his work is widely recognized and used for major character designs in game development. You can find his work in titles such as Heroes of the Storm, Warhammer, Rift, Star Wars, Hex, Warmachine, Wasteland, Warcraft, RWBY and many others. His work includes credits at companies like Blizzard Entertainment, Cryptozoic Entertainment, and Fantasy Flight Games. See some of Tyler's work on his website.
Are Your Ready to Get Started?
Fast-track your way into the industry and start your creative career sooner.