CG Spectrum's Director of Game Development Scot Bayless checks in with former CG Spectrum students Kai Moosman (Game Design) and Daniel Radschun (Game Programming), founders of game studio Mirebound Interactive, about their forthcoming game Causal Loop, a first-person puzzle game with a unique approach to gameplay and narrative.
This conversation traces Kai and Daniel's journey, from meeting each other while working at Blizzard in the mid-2000s - where they worked on titles within the Starcraft, Diablo, and Overwatch franchises - to enrolling as game development students at CG Spectrum, to finally launching their indie game studio together.
We discuss the challenges they faced during the development stage of Causal Loop, including their approach to creating intricate gameplay systems and overcoming the inevitable obstacles of game dev. They also shed light on how their time at CG Spectrum and working with industry veterans influenced their creative process.
Kai and Daniel share the ins and outs of running an indie studio, from handling finances to dividing responsibilities within their distributed team. Tune in to hear their insights, lessons learned, and where you can find Causal Loop and wishlist it for future release!
Still from Causal Loop, a first-person puzzle game featuring challenging puzzles that focus on strategic thinking and problem-solving. The game uses a branching mechanic in which the player can create up to three echoes of past actions to solve intricate puzzles.
Still from Causal Loop. The game is powered by Unreal Engine 5 and offers a compelling Sci-Fi narrative full of mysteries, betrayal, and twists.
The trailer for Mirebound Interactive's Causal Loop.
For more information, visit Mirebound's website and LinkedIn. You can also follow the studio on Instagram..
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