Inside Causal Loop: How Mirebound Made their First-Person Puzzle Game
CG Spectrum's Director of Game Development Scot Bayless checks in with former CG Spectrum ...
From the Rugby Field to Environment Art with Respawn’s Alex Beddows
Justin interviews Alex Beddows, a Senior Environment Artist at Respawn Entertainment, ...
Character Artist J Hill on Creating Your Dream Job in Film and Games
In this week’s interview, J Hill, Lead Character Artist at Turtle Rock Studios, joins ...
Game Dev Job Interview Tips From Electronic Arts' Sarah Spiers
Maxine chats with Forbes 30 Under 30 in Games, Sarah Spiers, the Interim Executive ...
How to Get Hired in Game Dev with Senior Game Designer, Daniel Pinch
Justin checks in with his former student, Daniel Pinch, a Senior Game Designer at Airship ...
AAA Programmer Firas Hosn on AI in Games, Leadership, and Burnout
Maxine and Senior AI game programmer, Firas Hosn (Farcry 3, 4, 5; Assassin’s Creed 3) ...
Starting a Game Studio with Borderlands’ Carl Shedd
Justin meets with Carl Shedd, a Borderlands art style pioneer and the Co-Founder & ...