Effects Foundations
Become an FX artist by building your industry skills at a Houdini Certified School
Create Awe-Inspiring Effects for Film & Games with Houdini FX
This course is designed for aspiring FX artists looking to master the fundamentals and graduate job-ready. Through hands-on training in SideFX Houdini, students learn key techniques for creating realistic explosions, destruction, water simulations, and more. The course emphasizes procedural workflows and node-based techniques, helping students develop skills in simulations, optimization, and scene creation.
Key Features:
- Learn the fundamentals of VFX using SideFX Houdini, the industry-standard software
- Get practical, hands-on experience creating professional-quality simulations
- Create a portfolio that showcases the high-quality work studios are hiring for
- Taught by industry professionals with experience on major films and games
By the end of the course, students will have the technical skills and portfolio-ready projects needed to pursue a career in VFX.
Master Your Skills. Master Your Future.
Our mission is to ensure graduates are the best trained and best prepared for a successful career in their chosen field.
Everything You Need To Know
20hrs/week
9 months
Custom video lectures
Personalised mentor feedback
Beginner to Intermediate
No entry requirements
Your pathway to the film and games industry
The 9-month Foundations Course is the first half of our Career Track, helping you pave your pathway into the creative industries. Gain foundational skills and knowledge that will prepare you for advanced industry training.
Want to take your education higher?
Did you know that the subjects you complete in the career track courses can be used to apply for credit toward our accredited degrees and diplomas in the same discipline?
The skills and knowledge you build in any industry-certificate course can be transferred into academic credits through our Advanced Standing and Credit Transfer process. So, if you decide to take your studies to the next level, know that your prior learning will be recognized.
Compare your options and find out which course is right for you.
Foundations 1: Essentials of Effects
Start with the fundamentals of FX and simulations with Houdini software. Learn scripting with VEX and see how scripts can help create more complex VFX shots. Learn all about particles in Houdini and the concepts behind what drives them. Dive into advanced geometry concepts which will help you build assets for your VFX shots and ultimately destroy them! Apply rendering techniques used in VFX production and start building your first fully rendered shots.
- How to navigate the Houdini user interface
- Build geometry for your simulations
- Understand and apply particle concepts
- Light and render your shots
- Introduction to Houdini Networks
- Creating Motion in Houdini
- Particle FX Project
- Transforming Attributes
- Intro to RBD FX
- RBD FX Project
- Intro to Smoke & Pyro
- Pyro FX Project
- Intro to FLIP
- Flip FX project
- FX Project Introduction
- FX Project Presentation
Foundations 2: Core Effects Principles
Explore procedural modeling and create a believable destruction shot using Rigid Body Dynamics (RBD). You’ll play with geometry fracturing and a range of FX solvers and constraints (Pin, String, and Glue Constraints) to dictate your simulation’s physical behavior. No FX artist’s skill set is complete without knowing how to blow stuff up! During this semester you’ll also discover how to create feature film quality smoke, fire, and explosions using the Pyro Solver and create impressive destruction shots.
- How to use Rigid Body Dynamics & constraints
- Add complexity with data driven particles
- Create realistic smoke, dust, fire, liquid
- Produce complex explosion simulations
- Working with Production Assets
- Visual Operators and Noise
- Practical Vex
- Advanced Copying
- Geometry Fracturing Techniques
- Constraint Techniques
- Production Shot Part 01
- Production Shot Part 02
- Volume Simulations Expanded
- Pyro Fire FX
- Pyro - Production Shot 01
- Pyro - Production Shot 02
Foundations 3: Professional Dynamic Effects
In this term of Houdini training, you’ll get your feet wet with liquid simulations. Practice creating everything from a splash in a pond to a raging ocean, and efficient ways to speed up your render times. You’ll learn how to create simulations for cloth, hair, and grains using the new Vellum solver. By the end of this term, you will have a deep understanding and hands-on experience creating realistic simulations for feature film and TV, along with impressive VFX shots for your portfolio.
- How to create advanced liquid simulations
- Generate realistic ocean scenes
- Use the Vellum solver for cloth & hair
- Render production shots for your portfolio
- Introduction: Liquid Simulations
- Intermediate Liquid Effects
- Advanced Liquid Effects
- Introduction: Houdini Ocean Tools
- Flip Solver: Ocean Simulation Part 01
- Flip Solver: Ocean Simulation Part 02
- Introduction to Vellum
- Velum Shelf Tools
- Vellum Hair
- Vellum Grains
- Final FX Project Part 01
- Final FX Project Part 02
Download the Course Guide
Your creative journey begins here! Download our comprehensive course guide and discover the exciting educational opportunities that await you.Group Class
$1,222 USD/mo4 students max class size
Students are assigned mentor
Group interaction & collaboration
Private 1:1
$1,711 USD/moPrivate dedicated mentor
Students choose their mentor
More dedicated time per week
Don't Put Your Future On Hold
Financing shouldn't stand in the way of pursuing your dream career. No matter where you are in your creative learning journey, our financing options have been designed with you in mind.Learn Directly From Film & Game Mentors
To be the best, it helps to learn from the best. All effects classes are taught by professional FX artists with years of experience.
Daniel Hourigan
Daniel is a senior Houdini FX artist with 15 years of experience working on blockbusters such as Terminator: Dark Fate, John Wick 3, Aquaman, The Wolverine, and Game of Thrones.
Known for John Wick: Chapter 3 – Parabellum
Gyuri Kiss
Originally from Hungary, Gyuri's work has taken him all over the world: from Weta in Wellington, to Animal Logic in Sydney, Method in Melbourne, and now Mainframe in Vancouver.
Known for Mad Max: Fury Road
Kate Xagoraris
Kate is a VFX artist in the motion picture industry. She primarily works with Houdini, and in her spare time runs a blog based on incorporating scientific ideas in VFX, and general Houdini tips.
Known for The Boys
Jorge Razon
With almost 2 decades in the industry, VFX Supervisor Jorge has more than 50 credits to his name including Game of Thrones, Wonder Woman and Tomb Raider.
Known for Umbrella Academy
Ben Fox
Ben's worked on high-profile commercials and Unreal Engine VR experiences for projects like Game of Thrones, Interstellar and Ready Player One.
Known for Interstellar VR
Claire Pegorier
Claire has more than 25 years' experience as an FX artist for films and games on projects like Harry Potter and the Goblet of Fire, X-Men First Class, and Clash of the Titans.
Known for Passengers
Get The Education Your Deserve
"CG Spectrum is my ideal way of learning.
With mentors active in the industry keeping you on track with industry-proven skills and workflows, you know you're not wasting your time. You get what you put into this course and there isn't such thing as being too keen. I couldn't be happier with the progress and skills I've gained since starting."
Ben N | Visual Effects
"The flexibility and online approach really worked for me.
Having a mentor who works in the industry facilitated both guidance and support in the weekly submissions. Their critiques guided my skill set and put me in front of the competition by helping me learn to troubleshoot from my mistakes. "
Vince B | Visual Effects
"I went from knowing nothing about FX, to receiving job offers within 6 months of study with CG Spectrum!
I was blown away by the level of personal interaction the 1-on-1 mentorship provides. Having a direct line to an industry veteran as my mentor has been an invaluable resource and has taken my rate of learning to the next level.
Kristian K | Visual Effects
"My only regret is that I didn't do it sooner!
I found the experience to be very beneficial. My mentor helped me accelerate my learning with our weekly meetings. Once I completed the course, I was left with great portfolio pieces for my showreel and given free ongoing help from a Career Development Manager, who helped me polish my resume and LinkedIn profile to help kickstart my career. "
Reed Y | Visual Effects
"Hands down the best decision I've made for my career.
The learning material and staff were great, and having an industry mentor was an invaluable asset that really helped me get my break in the VFX industry."
Alan R | Visual Effects
"I’m not only learning the essentials of VFX but also key networking tips from my mentor.
I started CG Spectrum with no experience in visual effects. In my opinion, the education with CG Spectrum is the closest to giving me actual industry experience since I’m working alongside an industry vet while being taught the fundamentals of my trade. I can comfortably say I have more of a "peer to peer" relationship rather than "teacher to student", making it really easy to share my work and expect solid criticism."
Subhan A | Visual Effects
"The CG Spectrum training solidified my skills using Unreal Engine.
Having used it briefly before, and feeling overwhelmed by how big the range is of what you can do using the engine, the training taught me the areas I would need for virtual production very well. I now feel confident with the skills I have gained."
Simran M | Real-Time 3D & Virtual Production
"CG Spectrum seemed too good to be true. Looking back, it was the best decision.
Every mentor and staff member has been so hands-on and directly involved in my learning. Co-Directors of top box office movies and supervisors of major Netflix TV shows are giving me feedback on my projects. Students also have access to a strong community, and an awesome career class to prepare you for your dream job."
Stephanie S | 3D Modeling
Join Our Alumni at World Class Studios
Our mission is to train highly skilled graduates ensuring they are prepared for a successful career. Take the first step towards joining our alumni at world-class studios creating work that inspires.
Questions? We Have Answers
Age Minimum
The general minimum age to be able to enroll in our career track courses is 16. We require parent or guardian consent during the enrollment process for applicants under 18.
Students under 16 will require a further assessment before they can officially enrol. This may include an interview with a course advisor and the creation of a study plan to ensure they have considered how they will manage a college-level workload.
English Proficiency
We expect our students to have a good understanding of written and spoken English. There’s no specific ’level'; however, you must be able to understand video tutorials in English (no subtitles) and speak with your mentor in English during your live Q&A session.
Computer Literacy
To be successful in this program, you will need basic computer skills and a computer that meets the minimum specifications (see next question). Some previous knowledge of 3D software would also be beneficial.
Software:
You will need a dedicated graphics card and a computer that meets the minimum requirements for Houdini and Nuke. A minimum of 32GB RAM is ideal.
This course gives you an excellent understanding of FX fundamentals. Depending on your level of commitment, skills, and portfolio pieces, you may be ready to start applying for entry-level artist positions.
To further hone your skills and increase your hiring potential, the FX Artist Specialization course (available early 2025) is recommended. It covers more complex techniques and includes an entire term dedicated to career development and building your portfolio to prepare you for junior FX jobs such as:
Students also get access to additional career services to support them in their job hunt. The CG Spectrum community is another great resource—you can network and find out about game development job vacancies through graduates and mentors already working in the industry.
Discover more VFX jobs, tips, and salary expectations on our careers page:
To skip any terms in this course, you must show that you have a fundamental understanding of how Houdini works. Your portfolio must demonstrate an understanding of the topics taught in the course. These include:
- Geometry creation
- Particle simulations
- Rigid body simulations
- Smoke and pyro simulations
- Flip fluid simulations
- Lighting and rendering
- Demonstration of compositing skills and complex shot production.
It’s important that you understand how Houdini works because in this course, the pace is faster, the lessons more complex, and we don’t want you to be confused or fall behind.
A large component of our course is about how to present your effects in the best way possible, so if you have a portfolio but your presentation skills need work then we may still encourage you to start from the beginning to make sure you become the best artist you can be!
Looking For Something Else?
Check out our full range of courses with study options for all skill levels, from short introductory courses, specialized industry tracks and accredited degrees and diplomas