Student work by Jarrard Lee
Explore our industry-focused 3D modelling programs and be mentored by top 3D artists who have worked on major films and games.
From beginner short courses to advanced industry programs and accredited degrees– find the right study option for your skill level and career goals.
Learn professional workflows from experienced artists who have worked at world-class studios such as Disney, Ubisoft, ILM, Sony, EA and Weta.
Our specialised 3D modelling courses will get you job-ready by giving you a personalised education experience.
Studying 3D modelling opens up a variety of career opportunities. Explore the career paths that could be yours after graduating from CG Spectrum.
Get a more hands-on education with mentorship from top film and game experts, an industry-approved curriculum and a thriving creative community cheering you on.
By giving you access to the most talented artists in the industry, we help you to become well connected, trained and prepared for life beyond school.
What you get when studying at CG Spectrum:
As an online school with students and mentors in 90+ countries, we're proud to bring the industry to you – wherever you are in the world!
Learn from the best to become the best. All courses are led by passionate 3D artists with years of experience working on films and video games at major studios.
Bryan's award winning experience includes lead positions at ILM and Rhythm & Hues working films like The Golden Compass, Rango, Pacific Rim, and Transformers 2 and 3.
Curriculum Manager of 3D Modeling
Known for Pacific Rim
Australian based 3D artist Rajbir has worked at D-Neg, ILM, Digital Domain and Rising Sun on features like Spider-Man: Far from Home, Thor: Ragnarok, Alien: Covenant, Logan, X-Men: Apocalypse, and Godzilla.
Mentor of 3D Modeling
Known for Alien: Covenant
Mentor of 3D Modeling
Known for The King's Man
Mentor of 3D Modeling
Known for Ralph Breaks the Internet
Mentor of 3D Modeling
Known for Arcane
David is a Lead Hard Surface Modeler and Career Coach at DNEG and has worked on projects including Snowpiercer, Enola Holmes, and Moonfall.
Mentor of 3D Modeling
Known for Enola Holmes
Dept. Head of 3D Modeling
Known for Redfall
Mentor of 3D Modeling
Known for The Mandalorian
First a texture artist at Nickelodeon, then a 3D character artist at Gameloft, Anton is ahead of the curve when using emerging software for real-time graphics and film production.
Mentor of 3D Modeling
Known for Penguins of Madagascar
Mentor of 3D Modeling
Known for World of Tanks
Since 2015, Anna has worked as a 3D character artist at Riot Games, Sirship Syndicate, and Blizzard, on titles including League of Legends (merch), Darksiders Genesis, Heroes of the Storm, and Ruined King.
Known for Heroes of the Storm
Mentor of 3D Modeling
Known for Wreck-It Ralph 2
Mentor of 3D Modeling
Known for Transformers: Dark of the Moon
Mentor of 3D Modeling
Known for The Batman
Our students create high quality work that speaks for itself. We provide you with the tools and resources to help you build a portfolio that gets noticed.
I've just accepted an internship role at Pixar!
As my final semester of the Advanced 3d Modeling course is coming to an end, I've just accepted an internship role at Pixar! I've learned so much over the past year and am thrilled to have the skills now to make a career change for my dream job. I'm excited to begin this new phase of my journey—thanks so much CG Spectrum!
CG Spectrum seemed too good to be true. Looking back, it was the best decision.
Every mentor and staff member has been so hands-on and directly involved in my learning. Co-Directors of top box office movies and supervisors of major Netflix TV shows are giving me feedback on my projects. Students also have access to a strong community, and an awesome career class to prepare you for your dream job.
One of the best learning experiences of my life.
In less than a year I was able to achieve results I could never imagine!
You're not just another number.
I always dreamed of breaking into the entertainment industry and since joining CG Spectrum I realised it's not an unachievable dream. CG Spectrum has a way of mentoring students that I hadn't experienced before. My mentor was always pushing me in order to become industry-ready. Mentors are always available for feedback and take a proactive approach to teaching. Studying online makes for a more dedicated and uninterrupted learning experience.
I highly recommend signing up with CG Spectrum!
I was looking for a final push to bump my skills and finally start applying for jobs as an artist. Shortly after finishing my Advanced 3D Modeling Course I landed my first job as Junior Environment Artist, which was my dream!
Having unlimited access to industry experts offers a treasure trove of learning opportunities for aspiring artists
Learning new or different software is not the hard part. What matters is making the most of whatever tools you know in the most effective manner. That is how my education helped me in my career, delivering results in the smartest way possible with whatever options available.
I'd like to thank CG Spectrum's career team for how genuinely dedicated they are, and their helpfulness and attentiveness towards students.
Recently, not only did CG Spectrum's career team set up a well-organized career info session for the students, they went above and beyond to take very thorough notes on the entire presentation for students to refer back to. All the staff and students in the CG Spectrum community are super friendly, responsive, and supportive. You can always find the help you need.
If you're considering a career change for the CG Industry, try CG Spectrum. You won't regret it!
I wanted to give special thanks to CG Spectrum's career coach for all her time and guidance. She will go out of her way to help guide you! She will take the time to listen to your specific drives, needs and weaknesses, then help you set your goals and craft methodologies to fulfil them. I am really thankful for all her unconditional help!
Discover free 3D modeling resources and articles to inspire you on your journey into the film and games industry.