Student work by Shaun Low
Learn how to breathe life into digital characters and creatures for film, TV, virtual production, and video games. With professional animators as your guide, develop advanced 3D animation skills using Autodesk Maya and understand the complexities of production pipelines and processes. Graduate industry-ready with a professional showreel.
Why study 3D animation with us:
This degree is offered through CG Spectrum Institute. CG Spectrum Institute (Provider ID PRV12023) is registered with the Tertiary Education Quality and Standards Agency (TEQSA), ensuring students receive a high-quality education and graduate with reputable qualifications.
Our accredited 3D animation degree will prepare you for a fulfilling career in the film and games industry. Harness your creative potential while building practical job skills studios are looking for.
Build industry-focused, specialised technical and creative skills through rigorous practical and theoretical training.
Learn the underlying concepts and principles that govern the creative industries and how to apply them as a working artist.
Gain essential skills for success in the real world, including communication, problem-solving, management, and leadership.
Learn from and network with professionals and academic thought leaders within the world of creative technology.
Engage in hands-on study and assessments that provide a compelling, practical learning experience to prepare you for the industry.
Graduate job-ready with a holistic skillset, polished portfolio or showreel, and support from our career services team.
Our film and game degrees and diplomas seamlessly blend academic excellence with practical industry methodologies to help students pave a steadfast pathway to a successful creative career.
Diploma (AQF 5)
Bachelor's Degree (AQF 7)
Diploma - 2 trimesters
Bachelor - 6 trimesters
Part-time options available
Diploma - 6 subjects
Bachelor - 18 subjects
Diploma - 80 credit points
Bachelor - 240 credit points
Diploma - $16,664 USD
Bachelor - $49,992 USD
Jan 2025
May 2025
Sept 2025
We understand the importance of providing accessible education to aspiring students. There are a range of financing options suited to your situation and country. Please contact our friendly admissions team for more information on how we can support your learning journey.
The Bachelor of Animation and VFX majoring in 3D animation will teach you complex creature and character animation techniques as well as essential interpersonal skills and both practical and conceptual industry insights.
The below course outline reflects a full-time course load, which comprises three subjects per trimester and three trimesters per year over a two-year duration. Part-time study options are also available.
Your creative journey begins here! Download our comprehensive course guide and discover the exciting educational opportunities that await you.
Develop industry foundations with our 6 month Diploma, or continue into the full Bachelor's Degree to build more comprehensive skills.
Dive into the 12 Principles of Animation and learn how to manipulate and animate simple objects using animation rigs. You will explore core animation theories linked to timing, spacing, and overlapping action and practice integrating broader art fundamentals such as silhouettes and dynamic posing to better understand the human figure in 3D space. Move on to more complex animation projects such as walk and run cycles and incorporating props.
A firm grasp of the historical foundations, theories, innovations, and principles shaping contemporary practices is vital for film and game artists. This subject uses case studies and documented evidence to delve into the historical, social, technical, and theoretical factors impacting the creative industries. You will analyze how innovations and technologies from one sector (e.g., games) are applied to the other (e.g., film), driving continuous transformation and progress.
3D animators require a thorough understanding of production pipelines and processes to ensure efficient and timely project development. This subject introduces you to commonly used terminology, frameworks, and stages of these creative fields, emphasizing their interconnectedness. Examine the entire production journey, from inception to distribution, and delve into workflow frameworks unique to animation, VFX, and game studios, facilitating industry comparisons.
Apply physical laws to animated motion by studying human locomotion during various physical tasks. Beginning with running, jumping, and parkour-style exercises, you will refine your understanding of physiology and the impact of external forces on body movement, including simulating weight as characters interact with different heavy objects. You will also dissect reference footage to create a multi-character animated shot, drawing on core animation principles.
Delve into the theories and principles of color, light, and composition and their relevance in art movements, film, and video games. Analyze compositions and artworks, examining the integration of line, shape, space, depth, content, and style, recognizing their significance in creative endeavors. Through collaborative online discussions, you will get to compare and contrast historical and contemporary artworks, shedding light on the evolution of art and design theories and practices.
This subject offers a broad overview of professional, ethical, and culturally sensitive communication in both oral and written contexts. Explore the significance of mode, context, and purpose, and investigate communication theories, models, and frameworks for facilitating interactions, transactions, and critiques. You'll gain insights into paralanguage, responsive listening, active collaboration, and delivering and receiving respectful feedback.
Students can choose to exit the bachelor's degree after trimester 02 with a diploma or continue their studies through to trimester 06 and earn their bachelor's degree.
Explore character personality and acting principles, including staging, timing, spacing, arcs, and performance, building on previous subject work in motion and physiology. You will analyze acting and human behavior references, creating a pantomime scene and a walk cycle that reflects mental and physiological character traits. You will also delve into animation storytelling techniques, including 'lip-syncing,' where characters are placed in dramatic monologue scenes with recorded dialogue.
Discover the ways stories are crafted through single, multiple, or moving images. Beginning with the origins of storytelling, you will examine the fundamental concepts and principles that underpin visual storytelling. Literary elements like story arcs, hero's journey, Aristotle's three-act structure, linear and non-linear plots, visual metaphors, motifs, and symbolism are explored, and you'll get to analyze plot structure and character development.
In Identifying and Solving Problems, you will tackle everyday challenges with a foundation in theoretically sound problem-solving. Delve into the principles of creative reasoning, encompassing argument presentation and addressing unconscious bias. You will also explore frameworks for analyzing and reviewing artistic works, along with identifying and resolving creative, technical, and ethical issues in creative projects.
Analyze theatre performances and showcase your skills in an animated comedy scene, highlighting comedic timing through physical movements that emphasize character motivation, realistic weight, and timing. Projects involve distinct animation phases, including setup, keying, storytelling poses, breakdowns, in-betweens, and final polish to help build efficient workflows. The subject concludes with a multi-character dialogue scene, integrating camera framing, cuts, and portraying contrasting character personalities and interactions.
Delve into two essential elements of compelling storytelling in film and games: cinematography and lighting. Cinematography and lighting are used to evoke specific moods or aesthetics; cinematography employs shot framing and camera angles, while lighting uses direction, quality, color, and environment. You will study the theoretical concepts and principles of lighting and cinematography, applying them to visual storytelling and photography in both real-world and digital contexts.
Realizing and delivering a film or game — on time and within budget — requires strategic thinking and strong organizational skills. Build your knowledge in complex management processes, asset pipelines, and project management systems that streamline the delivery of complex creative projects. You'll also study the processes and tools used to pass digital information through the pipeline, including how assets and shot sequences are managed.
Build an understanding of non-human physiology and shot composition to tackle complex animations. You will explore various rigs, each tailored to a specific animal's motion range, starting with a quadruped. From walking through to running, you will then study typical flight behaviors to create a flight animation that contrasts weightlessness and energy. Wrap up the subject by animating a two-character physical confrontation.
This subject delves into self-assessment, team dynamics, conflict management, performance optimization, and effective leadership. With a creative business emphasis, examine ethical, inclusive practices and their impact on the performance of a business. You will also analyze case studies, hypothetical scenarios, and leadership strengths and weaknesses, learning from others' experiences to define success for individuals and companies.
Gain valuable insights into the financial and legal obligations and responsibilities associated with running creative businesses and projects. Examine case studies and simulated scenarios representative of sole trading enterprises, partnerships, and large studios. You will also learn about budgeting and finance, taxation, superannuation, cashflows, profit and loss, bidding, IP, trademarking processes, and how to quantify your creative value.
Throughout your degree, you will have built a comprehensive body of theoretical, technical, creative, and cognitive disciplinary knowledge and skills pertaining to 3D animation. In Capstone Portfolio, you'll reflect critically on and review your catalog of work to plan, edit, and curate your best pieces into a cohesive portfolio/showreel that showcases your professional, artistic, and technical abilities and helps you confidently prepare to apply for animation roles in the industry.
Adaptability and openness to new technologies are crucial in the dynamic industry of film and games. In Stepping Into Industry, you will employ a PESTLE (political, economic, social, technological, legal, and environmental) analysis to explore current and future trends in the creative sector and identify potential career paths. You are encouraged to reflect on their strengths, values, and adaptability, helping shape your future career choices.
Learn essential marketing concepts and how to shape a personal brand that aligns with your beliefs and values in order to stand out in a global digital market, whether working as a freelancer or at a studio. Acquire an understanding of target markets, customer needs, integrated marketing, handling challenges, and exploring motivations for success. You will also gain insights into managing the diverse, cross-cultural landscape of film and games.
Study with a professional 3D animator as your guide. These experienced artists have the skills, knowledge, and industry insights to prepare you for your creative career.
Mark has held lead positions at Rainmaker, Sony and Weta Digital working on films like Avatar, The Adventures of Tintin, and Night at the Museum.
Dept. Head of 3D Animation
Known for Avatar
Spectra has been animating for almost a decade at Playstation, Digital Domain and Ubisoft on projects such as Far Cry 6, Uncharted 4: A Thief's End, and Advantageous.
Mentor of 3D Animation
Known for Uncharted 4: A Thief's End
With 20+ years in the industry, Michael has worked on countless feature films for just about every major studio around the world including DNEG, Cinesite, MPC, Weta Digital, Pixomondo and Lucasfilm.
Mentor of 3D Animation
Known for Pacific Rim Uprising
Mentor of 3D Animation
Known for Ted
Mentor of 3D Animation
Known for Planet Blue: Journey to Eco
Nick's held lead positions at major game studios Relic Entertainment and Phoenix Labs. Credits include Dauntless, Dawn of War 3 and Resident Evil: Operation Raccoon City.
Mentor of 3D Animation
Known for Dauntless
Mentor of 3D Animation
Known for Spider-man 3: Homecoming
Ambre has worked as an animator in the UK, Australia, New Zealand, USA, and Canada on projects like LEGO Avengers, Happy Feet Two, Avatar and Where the Wild Things Are.
Mentor of 3D Animation
Known for Avatar
Jacob is an award-winning director, writer, and animator who now works at Walt Disney Imagineering. Credits include Red Dead Redemption, God of War III, Batman: Arkham Origins, The Jungle Book, and The Flash.
Mentor of 3D Animation
Known for Batman: Arkham Origins
Our commitment to job outcomes and focus on career development has helped our students and graduates find work at studios all over the world.
I've never improved as an artist so quickly.
I definitely would recommend this to people interested in getting into the industry. It's set up so that industry professionals (who are still working in the industry) are teaching you. They are at the top of their game. You get the connections as well as the skills and insight into the industry. These guys tick all the boxes, in my opinion.
Having never done an online course, I didn’t expect to receive this level of personalized learning and quality teaching.
The amount of 1-on-1 is second to none. The techniques not only improved my animation skills by leaps and bounds, they taught me to be a better storyteller. Aside from the skills learned, I have also gained a great amount of insight into the industry, which will definitely aid in my career.
Hands down the best decision I've made for my career.
The learning material and staff were great, and having an industry mentor was an invaluable asset that really helped me get my break in the VFX industry.
Below are the entry requirements for international and domestic applicants:
Australian Citizens & Residents (Domestic Students)
To study our diplomas or degrees, you must be a minimum of 17 years old (please note that applicants may apply prior to turning 17 but must turn 17 during their first trimester of studies at CGSI).
Applicants must satisfy one of the following requirements:
International Students
To study our diplomas or degrees, you must be a minimum of 17 years old (please note that applicants may apply prior to turning 17 but will not be able to commence studies until they are 17 years or older).
Applicants must satisfy one of the following requirements:
English Language Proficiency standards
Applicants for admission to all courses at the Institute are required to demonstrate and meet one of the following minimum English Language Proficiency standards:
EITHER Successful completion of secondary education, or an Australian Qualification Framework (AQF) award at Level 4 or above, in which English was the medium of instruction and assessment, and the final year of study was undertaken during the five (5) years immediately prior to commencement of study with CGSI;
OR achieving the minimum requirements of an approved English Language test (as per the bullet points below) within two (2) years prior to the commencement of study. The minimum requirements for each respective test are as follows:
Applicants to any of the CGSI courses must provide documentary evidence that they meet English Language Proficiency requirements.
Domestic applicants whose qualifications were completed in programs where English was not the language of instruction must also meet CGSI’s IELTS (or equivalent) entry requirements specified in the English Language Proficiency Assessment Policy (see bullet points under the next heading below).
Special/alternative entry
Special and/or alternative entry articulation pathway admissions arrangements are being explored with a number of providers for students who meet the entry requirements for CGSI’s courses. These arrangements cover a pathway from AQF level 5 diploma qualifications.
Click HERE for all CGSI Policies and Procedures.
CG Spectrum Institute is registered with the Tertiary Education Quality and Standards Agency (TEQSA).
All CGSI degrees and diplomas are accredited, providing students with credible and recognized qualifications.
About TEQSA:
TEQSA stands for the Tertiary Education Quality and Standards Agency. It is an independent regulatory body in Australia responsible for assuring the quality and standards of higher education institutions.
TEQSA-accredited qualifications are widely recognized, allowing students to pursue further studies or employment opportunities around the world.
We recommend a minimum of 32GB RAM. See below for more info on hardware specifications.
Core Subjects:
3D Animation Major:
Please note: As the software we use is regularly updated, please check the specs against the latest available version at the time of enrollment.
CG Spectrum Institute ensures that individuals can access high-quality education and professional development without significant financial barriers, empowering them to achieve their goals and excel in their chosen fields.
Australian Students:
All higher education AQF Award Courses offered at CGSI are supported by the Australian Government’s FEE-HELP program.
Domestic students who meet specific eligibility criteria can access FEE-HELP, which allows them to borrow money for all or part of their tuition fees and repay the loan through the tax system once their income reaches a certain threshold.
For more information, please head to the Financial Aid on our website.
International students:
There is a range of financing options suited to your situation and country. Please contact our friendly admissions team for more information on how we can support your learning journey.
On completion of the Bachelor of Animation & VFX, you will have greater confidence in your abilities and a portfolio to show employers.
You will also have personalized career services with our Career Development Manager, which can help when applying for junior 3D animation jobs such as:
Discover more about these 3D animation jobs, tips, and salary expectations on our careers page:
While our past CGS students have a high job success rate, we cannot offer guaranteed employment as the film and game industry is competitive, and there is no way of knowing what the market will demand.
The students who experience the greatest success are those who take responsibility for their career, put in the hard work to get their skills and portfolio up to industry standard, leverage their mentor's invaluable expertise and the networking opportunities provided through the CG Spectrum community, and take advantage of every opportunity to excel.
To help students find employment, we have a range of career services and a dedicated Career Development Manager who regularly hosts exclusive career-focused webinars, Q&As, artist interviews, and workshops for students and alumns and is available to answer career-related questions.
Degree students receive additional 1-on-1 career support, CV/portfolio reviews, and help with application/interview preparation.
If you have any questions about our career services as they relate to your personal career goals, please don't hesitate to get in touch.
Ready to take the next step toward your future? Head to our application page to get started. Whether you're looking to learn something new, build on your existing skillset, or nurture your creative side, begin your application today to start your creative journey with us!