Embark on a journey into the dynamic world of Real-time 3D! Join us for an insightful discussion with industry pros that delves into the many diverse career paths shaped by this cutting-edge technology. Hosted by CG Spectrum Department Head of Real-time 3D and owner of Collectivision Studios Simon Warwick, hear from an expert panel specializing in different areas and industries, all using Real-time 3D. You’ll gain valuable insights into the distinct career paths and opportunities within the field.
There will also be a chance to ask questions during our Q&A.
CG Spectrum - Residing at the intersection of creativity and technology, CG Spectrum is a global online training provider for the film, video game, and creative industries, delivering an industry-standard education. CG Spectrum provides online, expert-led courses and accredited degrees and diplomas in animation, VFX, game development, concept art, virtual production, and 3D visualization.
Simon Warwick | CG Spectrum Foundations Dept. Head & Realtime 3D Mentor - Simon has been in video game animation since 2005. He worked at Silicon Knights and Rocksteady Studios as the Senior Technical Cinematic Animator, and helped create CG Spectrum's Realtime 3D Technical Art & Virtual Production course. Credits include Batman: Arkham City, and X-Men Destiny.
Nicklas Byriel | CG Spectrum Dept. Head of Visualization - Nicklas is a 3D generalist/TD with extensive experience in 3D visualization, including running his own company Negative Black, a visualization, motion graphics, video, and event photography studio. A certified V-Ray instructor, Nicklas is also passionate about passing on his 3D knowledge—founding Chaos Theory, an online educational platform and YouTube channel for 3D artists. He continues to teach at CG Spectrum, as the Dept. Head of Visualization.
Victoria Lyons | Senior Technical Artist & CG Spectrum Mentor - A graduate of Savannah College of Art and Design, Victoria is a Senior Technical Artist and Mentor of Real-time 3D at CG Spectrum with experience in game development, virtual production, and enterprise VR + AR. Her credits as a technical artist include Netflix’s Avatar: The Last Airbender, Ant-Man and the Wasp: Quantumania, and Obi-Wan Kenobi, among others.
Cesar Maestre | Unreal Authorized Instructor partner for Epic Games & CG Spectrum Mentor - 3D designer specialized in info-architecture, interactive environments, and virtual reality, and trainer specialized in Unreal Engine. Cesar is an Unreal Authorized Instructor partner for Epic Games and mentor of Real-time 3D in Unreal Engine at CG Spectrum.
Zach Bernstein | CG Spectrum Mentor of Real-time 3D - Zach is a CG Spectrum mentor of Real-time 3D and a freelance artist with expertise in Nuke, C4D, After Effects, and Unreal Engine. His on-set experience includes VFX supervision, Virtual Production integration, and other Real-Time Virtual Art Department roles.
Free Game Development webinars to inspire you on your journey into the film and games industry.