Start your career in video games!
Join us for our live Game Design Information Session with CG Spectrum Dept. Heads Troy Dunniway (Ubisoft, EA, Microsoft, Disney) and Scot Bayless (DMC, 007: Everything or Nothing, Crimson Skies), along with Brenda Grajales from our Student Admissions Team.
Learn more about everything covered in our game design courses, the admissions process, career support services provided, success stories of former students, and what it's like to be part of the CG Spectrum Community.
Watch the replay:
Our Amazing Speakers
Meet the talented folk running the session.
CG Spectrum Director of Game Development
Scot has been a leader in tech for 30+ years, building a gameography worth nearly $1 billion. He’s designed networked combat simulation systems for US and NATO military forces, helped develop the first Dungeons & Dragons RPG to be published on PC, improved speed and graphics on Sonic the Hedgehog 2, and creatively contributed to hits like Falcon 3.0, Crimson Skies, 007: Everything or Nothing, and DMC.

CG Spectrum Course Advisor
Neave has experience in both 2D and 3D on a variety of TV shows and films, working at studios such as Animal Logic, Reel FX and ICON. His credits include TMNT: Mutant Mayhem, The Monkey King and DC League of Super-Pets. Neave has been teaching at a variety of schools and non-profits such as AnimSchool, Rise Up Animation and KPU.

CG Spectrum Game Design Curriculum Manager
Troy is an award-winning Game Designer and Executive with over 25 years of game development experience at companies like Microsoft, EA, Ubisoft, Insomniac, Disney, and Samsung. He's shipped 100+ titles on almost every platform and genre. Troy designed or oversaw bestselling games like Rainbow Six Vegas, Munch’s Oddysee, Mercenaries, Age of Empires 3, Command and Conquer 3, and more.
Are Your Ready to Get Started?
Fast-track your way into the industry and start your creative career sooner.
