Anthony is a passionate gamer and has been working in the industry for over 10 years. He began by studying IT before transitioning to a Game Design diploma. He loves sharing ideas and perspectives, and hopes his experience in the industry can help newcomers navigate its tumultuous waters.
Credits include Far Cry 6, Dead Island: Epidemic, Sacred Citadel and Metro Exodus to name a few.
Berlin, Germany
Never give up on your goals! You don't always have to make big strides, but everything can be a step forward, and it's easier to succeed if you keep trying.
Learn more about Anthony's experience or connect with him on LinkedIn.
Troy is an award-winning game designer and executive with over 25 yrs of game development experience at major companies like Microsoft, Ubisoft, Insomniac, EA, Disney, and Samsung.
Curriculum Manager of Game Design
Known for Resistance: Fall of Man
While at award-winning game studio Blazing Griffin, Michael released titles like Murderous Pursuits, The Ship: Remasted, Distant Star: Revenant Fleet and Dino Tribes.
Mentor of Game Design
Known for Distant Star: Revenant Fleet
Design Director at RiffRaff Games, Heath has 17+ years of game design experience at top studios across North America and Australia.
Mentor of Game Design
Known for Shadow of the Tomb Raider
Mentor of Game Design
Known for World of Tanks
Mentor of Game Design
Known for America's Army franchise
Tim is in his fourth decade of designing and producing video games. He has a number of top-selling and award-winning titles to his name.
Mentor of Game Design
Known for Disney Infinity