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CG Spectrum Open Day 2023 (Replay)

Learn more about the industry from film and game artists, producers, and recruiters and find out about our new accredited creative courses.

Image: Aurora Coute

     

    WATCH THE REPLAY OF CG SPECTRUM'S OPEN DAY NOW!

    Are you interested in a career in concept art, animation, FX, 3D modelling, or game development? Wondering whether CGSI’s degrees and diplomas are right for you? 

    Join us for our virtual open day! Learn about some of the most in-demand careers in film and games from professional artists in those roles and discover how you can pave a pathway to a successful career through our accredited courses.

    Get industry advice and insights from studio recruiters and producers actively working in film and games. They’ll be participating in an intimate roundtable discussion to help you better understand how the industry works, what studio life is really like, the skills recruiters are looking for in junior artists, and much more!

    Plus, there will be a live Q&A. You’ll be able to chat with our host, industry mentors, academic staff, admissions team, and special studio guests and have your questions answered live.

    What to expect:

    • Meet industry pros working in the roles you’re interested in
    • Discover more about our courses and which is right for you
    • Get expert career and industry advice from studio recruiters and producers actively working in film and games
    • Find out how our online institution works
    • Learn about admission requirements and get application pointers
    • Discover why our community is so powerful for networking
    • Listen to our live Q&A with questions from the audience

    ...and much more! It’s a jam-packed event you won’t want to miss.

     
    Watch the webinar replay below 
     

    Our Amazing Speakers

    Meet the talented folk running the session.
    headshot_sean_amlaner Sean Amlaner

    CG Spectrum Compositing Dept. Head 

    Sean has worked as a Compositing Supervisor, Senior Compositor, and Senior Artist Trainer for studios such as Technicolor VFX, Sony Pictures Imageworks, Walt Disney Animation Studios, Rhythm & Hues, and many others. During his career, he has had the opportunity to work on projects such as Star Trek: PicardStar Wars: The Rise of Skywalker, and Avengers: Infinity War.

     
    Brandon-Reimchen-200x200 Brandon Reimchen

    CG Spectrum Concept Art & Illustration Dept. Head

    After receiving his degree in Fine Arts in 2003, Brandon began working in the video game industry as a Concept Artist. Since then he has produced work for companies like EA, Activision, Capcom, Gree, and Disney Interactive and is currently a Concept Art mentor for CG Spectrum. Brandon has created art for games like Crash BandicootPrototype, and Resident Evil: Operation Raccoon City.

     
    Hubert Lapointe Hubert Lapointe

    2D Animator & CG Spectrum Mentor

    Hubert is a 2D Animator, Online Educator, and Founder/Creative Director of Bon Jam Animation with over a decade of experience. Since studying 2D animation at Cégep du Vieux Montréal, he has had the privilege of working on hit TV series and animated films, including Rick and Morty and Solar Opposites, and completed contracts with dozens of freelance clients as an animator, animation supervisor, and director

     
    justin-howe-headshot Justin Howe

    CG Spectrum Dept. Head of Game Design 

    Justin is a seasoned developer, consultant, and educator in interactive technology and game design. His expertise lies in Systems Analysis with a passion for creative innovation. He's worked for both AAA and Indie studios and now passes on his 20+ years of experience to game development students as CG Spectrum's Department Head of Game Design.

     
    katexagoraris-headshot Kate Xagoraris

    FX Artist & CG Spectrum Mentor

    Kate Xagoraris is an FX artist working for a visual effects company in Canada called SPIN VFX. She's worked on projects including Nightmare AlleyThe WitcherRaised by WolvesVikings: Valhalla, and The Boys. She also runs a popular science and visual effects site called More VFX Help. Kate has presented at Houdini User Group events and promoted the benefits of scientific knowledge in visual effects.

     
    logan-pinney-technical-assistant Logan Pinney

    CG Spectrum Mentor of Real-time 3D (Virtual Production)

    Logan is a 3D motion designer and Unreal Engine developer. As a CGS Mentor, Logan teaches students the tools and workflows in Unreal Engine to help them stay on the cutting edge of the industry. Along with mentoring and sharing his knowledge on anything real-time, Logan works as a freelance artist creating cinematics, interactive experiences, and motion graphics.

     
    Mark-Pullybank Mark Pullyblank

    CG Spectrum 3D Animation Dept. Head 

    Mark has held lead positions at Rainmaker, Sony Pictures Imageworks, and Weta Digital working on films like AvatarThe Adventures of TintinThe Smurfs, and Night at the MuseumAs well as being the Animation Department head of CG Spectrum, Mark currently works at California State University in Chico California and undertakes freelance and consulting work at film and game studios. 

     
    nicklas-byriel-headshot Nicklas Byriel

    CG Spectrum Dept. Head of Visualization 

    Nicklas is a 3D generalist/TD with extensive experience in 3D visualization, including running his own company Negative Black, a visualization, motion graphics, video, and event photography studio. A certified V-Ray instructor, Nicklas is also passionate about passing on his 3D knowledge—founding Chaos Theory, an online educational platform and YouTube channel for 3D artists. He continues to teach at CG Spectrum, as the Dept. Head of Visualization.

     
    Scot Bayless Scot Bayless

    CG Spectrum Director of Game Development 

    Scot has been a leader in tech for 30+ years, building a gameography worth nearly $1 billion. He’s designed networked combat simulation systems for US and NATO military forces, helped develop the first Dungeons & Dragons RPG to be published on PC, improved speed and graphics on Sonic the Hedgehog 2, and creatively contributed to hits like Falcon 3.0Crimson Skies007: Everything or Nothing, and DMC.

     
    Scott Claus 159x159 Scott Claus

    CG Spectrum Animation Manager 

    Disney's Fantasia sparked a lifelong love of animation for Scott. He worked as an animator for DreamWorks and Disney on films such as PocahontasHunchback of Notre Dame, and Road to El Dorado before switching to CG and creature FX where he was part of the Oscar-winning team working on Life of Pi.

     
    ambremaurin-headshot Ambre Maurin

    3D Animator & CG Spectrum Mentor

    Animating for over ten years, Senior/Lead Animator Ambre has worked all over the globe for major studios such as Framestore, Bardel Entertainment, and Cinesite. Her credits include AvatarHappy Feet 2Where the Wild Things AreThe Willoughbys, and Teenage Mutant Ninja Turtles: Mutant Mayhem. She loves mentoring at CG Spectrum and how through teaching you also continue to learn.

     
    NeaveLifschits-headshot Neave Lifschits

    Lead Animator at Cinesite

    Neave has experience in both 2D and 3D on a variety of TV shows and films, working at studios such as Animal Logic, Reel FX and ICON. His credits include TMNT: Mutant Mayhem, The Monkey King and DC League of Super-Pets. Neave has been teaching at a variety of schools and non-profits such as AnimSchool, Rise Up Animation and KPU.

     

     
    BrendaGrajales-headshot-1 Brenda Grajales

    CG Spectrum Course Advisor

    Neave has experience in both 2D and 3D on a variety of TV shows and films, working at studios such as Animal Logic, Reel FX and ICON. His credits include TMNT: Mutant Mayhem, The Monkey King and DC League of Super-Pets. Neave has been teaching at a variety of schools and non-profits such as AnimSchool, Rise Up Animation and KPU.

     

     
    JamesBoyle-headshot James Boyle

    CG Spectrum Alum & Animation Trainee at Jelllyfish Pictures 

    James Boyle is a recent graduate of CG Spectrum's 3D Animation Course. During his studies, he built an impressive character animation portfolio which was awarded the Editor's Choice and Staff Pick by The Rookies in 2021. James now works as an Animation Trainee at Jellyfish Pictures, an independent VFX and Animation studio based in London. James has been featured in CG Spectrum's blog as an inspiration to anyone deciding to change careers later in life.

     

     
    kriskrueger-headshot Kris Krueger

    CG Spectrum Alum and Technical Assistant

    Kris was inspired by the Spider-Man: Into the Spider-Verse to take a leap of faith and pursue a career in 3D Animation. Since studying at CG Spectrum, their talents have led to positions as 3D Animator working at Little Grim Entertainment and as a Technical Assistant with CG Spectrum, where they help and inspire coworkers and students alike. Their future ambitions include a promise to wreak laughter upon unsuspecting audiences.

     

     
    eric-wilkerson-lp-headshot Eric Wilkerson

    CG Spectrum Mentor of Advanced Illustration Course

    Eric is an in-demand illustrator who has worked in the entertainment industry for more than a decade with clients like Weta Workshop, Marvel, Upper Deck, Dark Horse Comics, Scholastic and Disney Publishing. He’s carved an impressive career as an Illustrator for film, TV, advertising, publishing, animation, comics, video games and even costume design. His recent work includes art for Call of Duty: Black Ops 4 and the book cover art for Shuri, the latest Black Panther novel. Eric is a 2020 Chesley Award Winner. See some of Eric's work on his website.

     

     
    tyler-james-headshot Tyler James

    CG Spectrum Mentor of Concept Art & Illustration 

    Tyler is an award-winning artist who has worked with more than a dozen major developers and triple-A franchises over the last fifteen years. Serving in roles such as Concept Artist, 3D Character Artist and Art Director, his work is widely recognized and used for major character designs in game development. You can find his work in titles such as Heroes of the Storm, Warhammer, Rift, Star Wars, Hex, Warmachine, Wasteland, Warcraft, RWBY and many others. His work includes credits at companies like Blizzard Entertainment, Cryptozoic Entertainment, and Fantasy Flight Games. See some of Tyler's work on his website.

     

     
    Maxine Schnepf Maxine Schnepf

    CG Spectrum Career Development Manager 

    Maxine helps students increase their hiring potential and prepare for life beyond school in their chosen discipline through career advice, portfolio reviews, and priceless insider insights. Highly experienced and well-connected in the VFX industry, Maxine's worked in all aspects of the post-production process as a VFX Producer, Department Manager, Production Coordinator, and everything in between.    

     

     
    Headshot - Deepak Chetty Deepak Chetty

    CG Spectrum Mentor of Virtual Production 

    Deepak is the Producer for film, TV, and virtual production at Epic Games' Unreal Online Learning platform, as well as an award-winning filmmaker, educator, and virtual production explorer. Alongside his work at Epic Games, Deepak is an Assistant Professor at UT Austin, and has helped create the virtual production term in CG Spectrum's Real-time 3D Technical Art & Virtual Production Course. Deepak is skilled in directing, writing, producing, motion capture, virtual reality, augmented and mixed reality, visual effects, compositing, and game engine integration.

     

     
    headshot_simon_warwick Simon Warwick

    CG Spectrum Foundations Dept. Head & Realtime 3D Mentor

    Simon has been in video game animation since 2005. He worked at Silicon Knights and Rocksteady Studios as the Senior Technical Cinematic Animator, and helped create CG Spectrum's Realtime 3D Technical Art & Virtual Production course. Credits include Batman: Arkham City, and X-Men Destiny.   

     

     
    william-faucher-headshot William Faucher

    CG Spectrum Mentor of Realtime 

    William has been in the entertainment industry for the past 11 years, starting as a 3D Modeler in the games industry, then becoming a Lighter, and DoP. The Canadian-born, Norway-based Unreal Artist is a mentor for CG Spectrum's Realtime Technical Artist and Virtual Production course. William's work includes VFX/CGI shots in Marvel's Black Panther, and HBO's Watchmen.

     

     
    JustinMohlman-headshot-179x179 Justin Mohlman

    CG Spectrum Head of Employer Partnerships

    As acting Creative Director for The Rookies, Justin brings his extensive knowledge of games as well as years of experience as an instructor in higher education. During his 20+ years in the games industry, Justin has helped bring dozens of games to life including legacy franchises such as Tony HawkKingdom HeartsMortal Kombat, and other AAA titles at studios like Epic Games, Disney Interactive, and Activision.

     

     
    Holly-Puckett-Headshot-square Holly Puckett

    Career Coach 

    Holly is a seasoned career counselor with 5-years' tenure as the Director of Career Services for a law school in the Pacific Northwest and 10+ years a U.S. licensed lawyer specializing in banking litigation, poverty law, and employment advice. Multi-talented and with a creative edge, Holly's pursuits also span theatre performance, costume design, jewelry making, and entrepreneurship. Holly is enthusiastic about collaborating with CG Spectrum students and finds joy in offering practical, actionable support as they navigate their career paths.

     

     
    karen-walker Karen Walker

    Clinical Psychologist

    Karen is a clinical psychologist with a Bachelor of Behavioural Science (Honours) focused in Psychology from La Trobe University. With a demonstrated history of working in the mental health care industry, Karen is skilled in Cognitive Behavioral Therapy (CBT), Mindfulness, Addiction Recovery, Clinical Supervision, and Medicine. She works collaboratively with her patients, predominantly using a cognitive behavioral framework or Acceptance and Commitment therapy. 

     

     
    magdalena-bisogni-01 Magdalena Bisogni

    Partnership Manager at CG Spectrum

    An industry veteran, Mags has over 20 years of experience in production and talent management in high-end visual effects. Her credits include Spider-Man: Far from HomeCaptain MarvelJojo RabbitGame of ThronesJohn Wick and many more. Magdalena's industry expertise has been utilised to help build CGSI's film and games curriculums, ensuring students learn the skills that will serve them well throughout their creative careers.

     

     
    penny-gaubatz-headshot Penny Gaubatz

    CG Spectrum Head of Employer Partnerships

    Penny studied Concept Art and Illustration at CG Spectrum. Not only a talented artist, Penny is also highly organized and great with people, skills that helped her pioneer CG Spectrum's Technical Assistant program and led to her involvement in Community Management. She is now providing ongoing support for students as a Student Experience Manager, helping guide them towards success.

     

     
    Stuart-Butler-Headshot-01 Stuart Butler

    Dean of Creative Industries

    Stuart is Dean of Creative Industries at CG Spectrum and also a vehicle and hard surface artist. Previously, he worked on the TT Superbikes series before taking up a role teaching at Staffordshire University.

     

     
    Daniel-Hourigan-200x200 Daniel Hourigan

    FX Manager

    Daniel is a skilled Senior Houdini FX Artist with more than 15 years of experience working in 3D animation and VFX for film with credits including Terminator: Dark Fate, John Wick: Chapter 3 - Parabellum, and Aquaman.

     

     
    filip-krstevski-headshot Filip Krstevski

    Mentor of Game Programming

    Filip, a Game Programming mentor specializing in Unreal Engine, has been teaching since 2011. He holds a B.Sc. in Computer Science with Honors from Toronto Metropolitan University and has worked since 2007 at studios like Midway Games, Robomodo and Phosphor Games.

     

     
    elena-zavitsanos-about-us Elena Zavitsanos

    Head of Admissions

    A CG Spectrum veteran, Elena plays a pivotal role in guiding prospective students on their educational journey. She ensures that every applicant receives personalized support and clear insights into the courses that best fit their goals.

     

     
    Bryan-Bentley-200x200 Bryan Bentley

    CG Spectrum 3D Modeling Dept. Head

    Bryan brings his award-winning experience to CG Spectrum's 3D Modeling Department Head role. He's worked at ILM, The Jim Henson Company, and Rhythm & Hues Studios on films such as The Golden CompassAlvin and the ChipmunksHULK, and Pacific Rim. His specialties are 3D modeling, rigging, creature FX, Python programming, rigid simulation, and geometry fracturing for destruction.

     

     
    marcus-bishop Marcus Bishop

    Admissions Advisor 

    A Queensland Conservatorium graduate and self-professed film and games nerd, Marcus brings nearly a decade of mentoring expertise and six years of dedicated service in student transitions, admissions, and retention. A seasoned guide in the academic symphony, he hopes to ensure every student hits the right notes from admission to graduation.

     

     
    Sherilyn-Lennon-headshot-rounded Dr Sherilyn Lennon

    Dean (Learning & Teaching)

    Sherilyn is an educator, author and academic with a passion for creating educational experiences that are engaging, rigorous and meaningful. Throughout her extensive career she has worked in leadership roles across both the senior schooling and tertiary sectors. More recently, at CG Spectrum Institute, she has been a key member of the team designing the new suite of creative degrees launching in 2024.

     

     

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