VFX Open Day

CG Spectrum VFX Open Day

Join CG Spectrum live to learn more about our FX and compositing programs and what it's like to work in the visual effects industry.

Art: Daniel Hourigan

See what it's like to study VFX for film and games at CG Spectrum

Join us for this exciting event where you'll hear from some of our mentors of FX and Compositing!

In case you couldn't join us live, or simply wanted to relive the fun, scroll down for the CG Spectrum VFX Open Day replay and read the top Q&As from the live chat here!

If you have any questions about our school or courses, get in touch. We'll see you in class!

What to expect at CG Spectrum's VFX Open Day:
  • Meet some of our awesome mentors of FX and Compositing
  • See how our unique online school works
  • Learn more about our courses, and which is right for you
  • Discover why the CGS community is so powerful for networking
  • Hear from current students and see cool student work
  • Learn about admission requirements and get pointers for applying
  • Get job advice from our dedicated Career Development Manager

...and much more!

cgspectrum-sidefx-houdini-certified-school-logo

Not only is CG Spectrum ranked in the Rookies Top 50 Schools, we're also a Houdini-certified school.


 
 
Watch the replay:
VFX Open Day Replay Tile
Presented by
CG Spectrum

CG Spectrum - Residing at the intersection of creativity and technology, CG Spectrum is a global online training provider for the film, video game, and creative industries, delivering an industry-standard education. CG Spectrum provides online, expert-led courses and accredited degrees and diplomas in animation, VFX, game development, concept art, virtual production, and 3D visualization.

Guests
Daniel Hourigan

Daniel Hourigan | CG Spectrum VFX Dept. Head - Daniel is a skilled Senior Houdini FX Artist with more than 15 years of experience working in 3D animation and VFX for film. Proficient in a range of professional VFX software including Houdini and Nuke, Daniel has been working as a Lead FX Artist at Method Studios on movies such as Terminator: Dark Fate, John Wick: Chapter 3 - Parabellum, and Aquaman. Other notable projects include Game of Thrones, The Wolverine and The Hunger Games: Mockingjay Part 2.

Ben Fox

Ben Fox | CG Spectrum Mentor of Houdini FX - Ben Fox is the Head of Digital Production at the Morehead Planetarium at UNC Chapel Hill pushing the limits of Houdini to build immersive worlds. Before that, he was a Lead FX Technical Director at Framestore, New York. Notable past projects at Framestore include feature films SALT and The Smurfs as well as numerous high-profile commercial projects: GEICO, Benjamin Moore, Mercedes Benz, Snickers and HBO to name a few. Other notable projects include spearheading Unreal Engine VR experience builds for Game of Thrones, Interstellar, Ready Player One and the Lockheed Martin Field Trip to Mars.

Brittany Piacente

Brittany Piacente | CG Spectrum Mentor of VFX Compositing - Brittany is a Senior Compositor for film & TV, now working at Weta Digital. She has been in leadership positions at each studio she has been with, including Method Studios, Mr. X, and Deluxe in LA, Toronto and Montreal. Brittany has a BA in Animation from SCAD and her skills range from compositing to VFX to stereo work. Brittany's long list of credits includes: Loki, Vikings (Season 6), Star Wars: Episode VIII - The Last Jedi, Guardians of the Galaxy Vol. 2, Black Panther, Mad Max: Fury Road, A Dog's Journey, Blade Runner 2049 and American Gods.

Sean Amlaner

Sean Amlaner | CG Spectrum Compositing Dept. Head - Sean has worked as a Compositing Supervisor, Senior Compositor, and Senior Artist Trainer for studios such as Technicolor VFX, Sony Pictures Imageworks, Walt Disney Animation Studios, Rhythm & Hues, and many others. During his career, he has had the opportunity to work on projects such as Star Trek: Picard, Star Wars: The Rise of Skywalker, and Avengers: Infinity War.

Maxine Schnepf

Maxine Schnepf | CG Spectrum Career Development Manager - Maxine helps students increase their hiring potential and prepare for life beyond school in their chosen discipline through career advice, portfolio reviews, and priceless insider insights. Highly experienced and well-connected in the VFX industry, Maxine's worked in all aspects of the post-production process as a VFX Producer, Department Manager, Production Coordinator, and everything in between.     

Tags:   Visual Effects ,   Open Days